MMOexp-Skull and Bones: Blighter Build Melts Fleets

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If you're looking to melt enemy ships, dominate events, and watch health bars evaporate under relentless damage-over-time ticks, this build is for you.

If you're looking to melt enemy ships, dominate events, and watch health bars evaporate under relentless damage-over-time ticks, this build is for you. Today's spotlight is on the Super War, more commonly known as the Blighter-a devastating DPS ship designed entirely around poison, toxic explosions, and overwhelming status pressure Skull and Bones Items.

 

This is not a burst-and-run setup. The Blighter thrives on stacking poison, extending its duration, and punishing enemies for staying alive too long. Once the poison starts rolling, enemies deal less damage to you, take massive ticking damage, and even hurt nearby allies just by existing. Let's break down why this ship is so powerful and how to build it correctly.

 

Ship Overview: Why the Super War (Blighter) Excels

 

At its core, the Super War is a poison-focused DPS ship with incredible synergy built directly into its passives. It revolves around applying poison quickly, stacking it efficiently, and turning every follow-up hit into exponential damage.

 

Plaguing-Scaling Poison Damage and Explosions

 

Plaguing is the heart of the Blighter's offense. When attacking an enemy ship already affected by poison:

 

 Poison damage increases by 6% per consecutive hit, stacking up to 30%

 

 Poison duration increases by 20% per hit, stacking up to 100%

 

 Each weapon hit has a chance to trigger a 300m toxic explosion, dealing 1,000 toxic damage to nearby enemies

 

On top of that:

 

 Toxic weapon damage is increased by 20%

 Poison charge rate is increased by a massive 150%

 

This means poison stacks faster, lasts longer, hits harder, and detonates into area damage. Against grouped enemies, this becomes absurdly effective.

 

Spite-Defensive Power Through Poison

 

Spite turns poison into a defensive mechanic. When attacking poisoned enemies:

 

 The poisoned enemy deals 50 toxic damage per second to nearby targets within 300 meters for 10 seconds

 

 Damage received from poisoned targets is reduced by 30%

 

In plain terms: once you poison an enemy, they hit you for significantly less damage, while also harming their own allies. This makes the Blighter deceptively tanky despite being a DPS-focused ship.

 

Weapon Loadout: Blightbringer Everywhere

 

This build revolves around one weapon family: Blightbringer.

 

Blightbringer is a chaser weapon that:

 

 Leaves noxious trails

 Produces toxic clouds on impact

 Applies contagious poison effects that stack aggressively

 

Each charge carries volatile mixtures forged in Leest's workshops, and it shows.

 

Core Weapon Stats and Effects

 

 Base Damage: ~2,800–2,900 per mount

 Contagion: Armed projectiles apply gaseous status for 4 seconds

 Gaseous Effect: Deals 300 poison damage per second to enemies within 150 meters

 Effect stacks up to 8 times

 

You're not just damaging your primary target-you're poisoning everything near them.

 

Weapon Slot Breakdown

 

Front Weapon

 Blightbringer

 Flooding II

 Toxic III (30% of damage converted to toxic)

 Dire Toxic: Ignores 13.5% toxic resistance

 Amplified Toxic

 Amplified Super Toxic

 ~1,118 toxic damage per hit

 

This ensures poison sticks immediately and bypasses resistance.

 

Port Weapon

 

 Blightbringer

 Dire Toxic

 Amplified Toxic

 Amplified Flooding

 ~2,831 damage

 

Starboard Weapon

 

 Blightbringer

 Firepower

 Amplified Toxic

 Severity

 ~942 toxic damage and 47 flooding

 

Stern Weapon

 

 Dock-mounted support weapon

 Noxious

 Amplified Piercing

 Amplified Piercing

 ~2,777 damage

 

This setup guarantees that poison, flooding, and toxic damage are applied from every angle.

 

Auxiliary Equipment: Torpedo Support and Sustain

 

The auxiliary slot is tuned for speed, sustain, and pressure:

 

 Little Grace III

 Rapid Reload (800)

 Restorative-removes severe damage

 Power-increases torpedo damage

 

Your torpedoes come out faster, hit harder, and help maintain pressure while your poison ticks do the real work.

 

Armor Choice: Nocturne Heart

 

The Nocturne Heart armor is ideal for this build:

 

 Increases hull health by 5,400

 Stout Maintenance

 Maintenance on both slots

 

This ensures survivability while your poison does the heavy lifting. The Blighter doesn't need to brawl up close-it just needs to stay alive long enough for enemies to die slowly and painfully.

 

Furniture Setup: Where the Build Truly Comes Together

 

Major Furniture-Munitions Mixer

 

 Increases flooded and ablaze duration by 100%

 Reduces their damage by 30%This tradeoff is more than worth it. Flooding applies almost instantly and lasts far longer, giving you more time to exploit enemy debuffs. Importantly, this effect also works on toxic damage, even if it's not clearly stated.

 

Kix's Spall Station

 

 Flooding damage increased by 13% when firing from over 200 meters

 

 Projectile speed bonuses convert directly into flooding damage

 

 Deals 10% more damage to flooded enemies

 

 Since poisoned enemies are almost always flooded, this is a massive damage amplifier.

 

Tuning Station I

 Secondary torpedo damage increased by 20%

 Torpedo projectile speed increased by 13%

 Restores 10% cruise stamina per second out of combat

 

This improves mobility and sustained pressure between engagements.

 

Brace Gun Whales

 Reduces incoming secondary damage by 20% while anchored

 Increases deceleration by 75% when dropping anchor

 

This lets you anchor quickly, take less damage, and hold optimal firing angles while enemies melt.

 

Plaguebringer's Ward

 

 Toxic weapon reload time reduced by 7%

 Toxic damage increased by 4%

 

This bonus applies to every poison tick, making it far more impactful than it appears on paper.

 

Expanding Corkscrew Station

 

 Flooding secondary damage increased by 8%

 Flooding weapon range increased by 8%

 More range, more uptime, more damage.

 

Combat Performance: Watching Enemies Disappear

 

Against targets like Sonaga or moonshine encounters, the Blighter shines brightest. Enemies are flooded almost instantly, poison stacks ramp up fast, and toxic explosions begin chaining through clustered ships.

 

Once poison reaches full stacks:

 

 Damage ticks continuously

 Nearby enemies take collateral damage

 Poisoned targets deal less damage back

 Explosions trigger repeatedly in crowded fights

 

The result is controlled chaos. You don't need to rush in-let enemies drift through toxic clouds and burn themselves down.

 

Why This Build Dominates

 

The Super War Blighter build succeeds because it:

 

 Scales damage exponentially instead of relying on burst

 Punishes grouped enemies

 Reduces incoming damage through poison synergy

 Controls the battlefield with clouds, explosions, and flooding

 

It's especially strong in events, group encounters, and sustained fights where enemies can't escape the poison fast enough.

 

Final Thoughts cheap Skull and bones items for sale cheap

 

If you enjoy watching damage numbers tick endlessly while enemies struggle to fight back, the Blighter is one of the most satisfying ships you can build in Skull and Bones. It's not about flashy one-shots-it's about inevitability. Once the poison lands, the outcome is already decided.

 

This build turns the sea into a toxic graveyard and rewards smart positioning, patience, and pressure. Whether you're farming events, running moonshine content, or just terrorizing enemy fleets, the Super War Blighter delivers some of the most reliable DPS in the game.

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